Instructions Manual

Product: Mini Claw Machine

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Welcome

Thank you for choosing Atheon. We’re excited to provide you with a high‑quality mini claw machine designed for reliability, durability, and fun.
This manual will guide you through the setup, operation, and basic configuration of your machine so you can get started quickly and use it safely and confidently.
If you ever need additional help, our support team is ready to assist you.

Getting Started

WARNING! Do not connect the machine to a power source before completing all setup steps outlined below. Failure to follow these instructions may result in damage to the claw mechanism.

1. Remove Cable Ties Carefully

Use a cutting tool to cut all cable ties cleanly, taking care not to damage any of the machine's cables during the process.

2. Install the Logo Display

  • Remove the two screws from the top of the machine.

  • Unscrew and remove the back metal cover from the logo display.

  • Place the logo on top of the machine and align it with the screw holes.

  • Connect the wires from the logo to the machine, and tuck them inside the shell.

  • Reattach all screws securely, including the metal back cover.

3. Install Prize shelf

  • Remove the nuts attached to the screws on the front Mirror inside of the cage of the machine.

  • Place the two plastic shelf pieces onto the screws.

  • Put the nuts back on and tighten them firmly to secure the shelf.

4. Power On the Machine

  • Plug the power adapter into the machine.

  • Then plug the adapter into a power outlet.

  • Turn on the power switch, located on the back of the machine and behind the coin mechanism.

  • The machine will turn on using its default settings and is now ready to use.

Step-by-Step Setting Instructions

To configure gameplay settings such as cost per play, prize value, and time per session, you will need to access the machine’s Admin Menu.

Accessing the Admin Menu

  • Press the red button located inside the machine, behind the coin mechanism.

  • Use the joystick to navigate through the menu (up, down, left, and right).

  • Use the large white button to select and confirm options.

Example Configuration Scenario:

In this example, you want the following setup:

  • Each play costs $2.

  • The prize is dispensed after 8 plays.

  • Each play lasts 25 seconds.

  • The prize is valued at 8 plays.

Steps to configure:

1.Enter the Admin Menu by pressing the red button.
2.Navigate to "N Coin a Play" and set it to 8 coins(Assuming 1 coin = $0.25, 8 coins = $2.00 per play).
3.Navigate to "Gift Value" and set it to 8 plays.
4.Go to "System Parameters", find "Game Time", and set it to 25 seconds.
5.Finally, go to "Quit and Save" and press the white button to confirm and exit.

Parameter Glossary

Below is a list of available parameters within the Admin Menu and their functions

NameFunction
N Coin a PlaySets how many coins are required to play one game.
Gift ValueDefines the number of plays required before a prize is awarded.
Force SettingAdjusts claw voltage and timing throughout the game.
Strong ForceGrip strength during the initial grab.
Weak ForceGrip strength during lifting/release.
Strong TimeDuration (in seconds) of maximum strength after grabbing.
Weak TimeDuration of weak grip before resetting.
Third ClawVoltage for a third-claw mechanism (if available).
Strong2Weak TopControls when claw shifts from strong to weak during lift.
Up Stop-Up / Down Stop-DWFine-tunes grip timing at the highest and lowest claw points.
Win ClawVoltage strength during a confirmed win.
Account QueryDisplays total coins inserted, number of plays, and win records.
TotCoinTotal number of coins inserted into the machine.
TotGiftTotal number of prizes dispensed.
CurCoinNumber of coins inserted since last reset.
CurGiftNumber of prizes given since last reset.
Game TimeSets the time allowed per play.Range: 10–90 seconds (Default: 20).
Gate OutDetermines signal direction for prize chute motor F: Forward. B: Backward.
ShakeClrDetects and reacts to machine shaking or tampering Y: Enabled — game ends if shaking is detected N: Disabled.
Memory CoinDetermines if leftover credits are saved Y: Unused credits are retained N: Credits reset after each game or power-off.
Claw Down TimeTime the claw stays down after descending.Range: 10–99 seconds
Sell TimeTime given to start a game after coin insertion. If it runs out, the claw auto-drops.
LanguageSets system language: English or Chinese.
Series CoinSets the pulse count per coin inserted.0: Each pulse = 1 coin (Default) >0: Machine expects multiple pulses per coin
Auto StartControls auto-start behavior after coins inserted:Y: Game starts automatically , N: Start button must be pressed
Music SelectSets background music/sound effects.Range: 0–8 (Default: 3) 0: Silent mode
Back MusicControls background music behavior.0: Off ,1: During gameplay only ,2: Always on , 3: On coin insert or prize win (Default: 1)
Music VolumeSets music and sound volume.Range: 0–10 (Default: 7)
Gift Out ModeDetermines the prize-dispensing logic used by the machine.Fixed: Standard claw or fixed-drop prize mechanism.Rand: Randomized prize or bonus dispensing mode.Snack: Configured for snack-type vending (single drop per selection).Drink: For can/bottle vending machines with motorized spirals.Sell: General merchandise vending mode (non-claw).Loca: Linked or location-controlled prize system (for networked or shared-jackpot setups).
Sensor SetupEnables the prize-detection sensor Y: Sensor detects prize in chute. N: Sensor disabled.
Must OutDetermines if prize detection is required to register a win Y: Sensor confirmation required. N: No sensor required, it counts the win once the claw finishes the drop sequence
Direction Key TestUsed to verify joystick (rocker) input signals. When each direction is pressed, the corresponding value changes from 0 → 1, confirming that the signal is detected correctly. F: Forward. B: Backward. L: Left. R: Right. O: Drop or confirm button.
Limit SwitchConfirms limit switch operation on all axis directions. When each direction is pressed, the corresponding value changes from 0 → 1, confirming that the signal is detected correctly. F: Front. B: Back. L: Left. R: Right. U: Up. D: Down.
Motor F&B&L&RTests all horizontal movement motors.
Direct F&B&L&RManually tests the Front, Back, Left, and Right movement motors directly.
Motor F&B&L&RRuns a sequential motor check for all directions automatically.
Motor U&DTests the Up and Down motor that raises and lowers the claw.
Claw TestManually tests the claw open and close motor.
Coin&Sensor TestMonitors real-time input signals for sensors and coin acceptors. Sens: Displays 1 when the prize-detection sensor is triggered. Shak: Displays 1 when the anti-shake sensor detects vibration or impact. Coin1 / Coin2: Increase by +1 each time a coin signal is received from the respective coin acceptor.
Counter testVerifies the operation of the machine’s electronic counters.(Each counter activates once per corresponding signal, confirming communication with the counter modules. In Counter: Counts the number of games or coin inputs. Out Counter: Counts the number of prize payouts or successful wins.
Restore FactoryWill restore the machine to its factory settings.
Game ModeSelects the machine’s operating mode.
Normal ModeStandard play mode for public use. Requires coin or credit to start each game.
Free ModeAllows unlimited free play without inserting coins.
Auto Test ModeRuns continuous self-testing for motors, sensors, and claw operation without requiring coin input.
Motor SpeedAdjusts movement speed of each motor (Default: 16 for all values in this menu).
F&b speedControls forward and backward movement speed.
L&R speedControls left and right movement speed.
Up speedSets the claw lift (ascending) speed.
Down speedSets the claw descent (lowering) speed.
LocationXYSets the claw’s default home position coordinates.
X LocationAdjusts the claw’s resting point on the left–right axis.(Default value : 175)
Y LocationAdjusts the forward–backward axis position.(Default value : 165)
R LocationSets the vertical (up–down) reference point for claw return height(Default value: 380).
Location CompareCalibrate and compare the claw’s actual position with its preset home coordinates.
X LocationDisplays or adjusts the horizontal deviation between the current and saved X-axis (left–right) position.
Y LocationDisplays or adjusts the forward–backward deviation between the current and saved Y-axis position.
Quit and SaveIt will leave the admin menu and save all the changes made to the parameters.

Costumer Support

If you encounter any issues or have any questions, please contact our customer support team.

Email: [email protected]